Leitat, founded in 1906, aims at Managing Technologies to create and transfer Social, Environmental, Economic and Industrial sustainable value for companies and entities through research and technology processes.
The Enable Community Foundation (ECF) aims to improve options for those with upper limb (UL) loss or differences worldwide by doing what no one else has attempted. We have developed forward leaning draft product specifications for hyper affordable prosthetics and are building tools and platforms, to support technology empowered cross-disciplinary teams in order to deliver scalable and sustainable, quality holistic prosthetic and rehabilitation services for UL amputees.
The plans of The Venus Project offer society a broader spectrum of choices based on the scientific possibilities directed toward a new era of peace and sustainability for all. Through the implementation of a global Resourced Based Economy, and a multitude of innovative and environmentally friendly technologies directly applied to the social system, The Venus Project proposals will dramatically reduce crime, poverty, hunger, homelessness, and many other pressing problems that are common throughout the world today.
One of the cornerstones of the organization’s findings is the fact that many of the dysfunctional behaviors of today’s society stem directly from the dehumanizing environment of a monetary system. In addition, automation has resulted in the technological replacement of human labor by machines and eventually most people will not have the purchasing power to buy the goods and services turned out.
The Venus Project proposes a system in which automation and technology would be intelligently integrated into an overall holistic socio-economic design where the primary function would be to maximize the quality of life rather than profits. This project also introduces a set of workable and practical values.
This is also in perfect accord with the spiritual aspects and ideals found in most religions throughout the world. What sets The Venus Project apart, however, is that it proposes to translate these ideals into a working reality.
Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, even video editing and game creation. Advanced users employ Blender’s API for Python scripting to customize the application and write specialized tools; often these are included in Blender’s future releases. Blender is well suited to individuals and small studios who benefit from its unified pipeline and responsive development process. Examples from many Blender-based projects are available in the showcase.
Blender is cross-platform and runs equally well on Linux, Windows and Macintosh computers. Its interface uses OpenGL to provide a consistent experience. To confirm specific compatibility, the list of supported platforms indicates those regularly tested by the development team.
As a community-driven project under the GNU General Public License (GPL), the public is empowered to make small and large changes to the code base, which leads to new features, responsive bug fixes, and better usability. Blender has no price tag, but you can invest, participate, and help to advance a powerful collaborative tool: Blender is your own 3D software.
The Raspberry Pi is a credit-card sized computer that plugs into your TV and a keyboard. It is a capable little computer which can be used in electronics projects, and for many of the things that your desktop PC does, like spreadsheets, word-processing and games. It also plays high-definition video. We want to see it being used by kids all over the world to learn how computers work, how to manipulate the electronic world around them, and how to program.